I started actually cutting tape in radio. The tape in the smaller markets was often stolen from auditions or some show they sent for a free copy of, so they could cut expenses. It was coveted to say the least and often full of other splices.
It brought about a pressure because even though your edits may be correct. Someone else’s may pull apart in the most inappropriate way for your product.
Having unlimited attempts at editing something is marvellous but could be considered by some as a crutch. Getting it right should take precedence. Just like when I was doing a particular radio project and the client asked “can’t you just move stuff around?”.
The answer was no. Eventually the project was to go live on air and getting the timing right in the studio was good practise for that. It also turned out to be an excellent best practise. We cut a sound track with enough fills in it that we started to hear the music come up for a commercial break we knew we were on time. We even distributed the show with the fills in case during playback the operator missed a timing.
Moving stuff around was something I might have sought but it wasn’t easy and impractical depending on application.
Now in most DAWS moving stuff around the time line is easy, as it keeping track of when and where things are. My current DAW allows me to move stuff over to the mastering side, search the hard disk and cloud for pieces of it, and it keeps it all together in a project file.
Its come a long way from cutting ones fingers and hoping the splices before you do not pull apart during final playback.